About

Hi, I'm yuss

I'm a developer focused on Unity, with a background in 3D art as well. I build production-quality tools for the Asset Store while also developing my own indie games.

A bit about me

I've been building games and tools with Unity for years, with a background in 3D art as well — you can find my 3D work on ArtStation. My goal is to create clean, documented, and sustainable systems that speed up other developers' projects, while also bringing my own dream games to life. This site brings together both the tools I'm preparing for the Asset Store and the games I'm working on.

Unity & C#

Game systems, editor tooling, and performance-focused code.

Shaders & VFX

Stylized effects, particle systems, and post-processing.

3D Art & Modeling

Modeling, texturing, and asset prep for real-time engines.

System Architecture

Reusable, extensible game systems.

Optimization

Performance tuning for mobile and low-end hardware.

yuss portfolio goes live

This site launched, bringing together my Unity Asset Store tools and game projects.

AnyPin in development

My first Asset Store package, an editor pinning tool, is in development and coming soon.

Indie game prototypes

Experimenting with small-scale indie game ideas.

Contact

Let's talk

Got an asset request, a collaboration idea, or just a question? Reach out through any of the channels below.